<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments for Spaces Of Play</title>
	<atom:link href="http://www.spacesofplay.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.spacesofplay.com</link>
	<description>Handcrafted independent games for iPhone and iPod touch</description>
	<lastBuildDate>Sun, 27 Nov 2011 17:20:18 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>Comment on How the art style for Spirits evolved by h. Play&#187; Blog Archive &#187; The copy/paste drama in the game industry</title>
		<link>http://www.spacesofplay.com/2010/04/how-the-art-style-for-spirits-evolved/comment-page-1/#comment-201</link>
		<dc:creator>h. Play&#187; Blog Archive &#187; The copy/paste drama in the game industry</dc:creator>
		<pubDate>Sun, 27 Nov 2011 17:20:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.spacesofplay.com/?p=145#comment-201</guid>
		<description>[...] interesting because according to the team’s blog the idea behind Spirits was to do a Lemmings-like game. Soul Bubbles comes from a programmer and a [...]</description>
		<content:encoded><![CDATA[<p>[...] interesting because according to the team’s blog the idea behind Spirits was to do a Lemmings-like game. Soul Bubbles comes from a programmer and a [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on A Cake and a Sale by Andreas Zecher</title>
		<link>http://www.spacesofplay.com/2011/11/a-cake-and-a-sale/comment-page-1/#comment-187</link>
		<dc:creator>Andreas Zecher</dc:creator>
		<pubDate>Fri, 11 Nov 2011 11:37:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.spacesofplay.com/?p=655#comment-187</guid>
		<description>Thank you! ;)</description>
		<content:encoded><![CDATA[<p>Thank you! <img src='http://www.spacesofplay.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on A Cake and a Sale by pyjamads</title>
		<link>http://www.spacesofplay.com/2011/11/a-cake-and-a-sale/comment-page-1/#comment-186</link>
		<dc:creator>pyjamads</dc:creator>
		<pubDate>Thu, 10 Nov 2011 22:19:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.spacesofplay.com/?p=655#comment-186</guid>
		<description>Happy Birthday 8)</description>
		<content:encoded><![CDATA[<p>Happy Birthday <img src='http://www.spacesofplay.com/wp-includes/images/smilies/icon_cool.gif' alt='8)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Touch Sensitive by Chris Ware by Peter</title>
		<link>http://www.spacesofplay.com/2011/09/touch-sensitive-by-chris-ware/comment-page-1/#comment-150</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Mon, 26 Sep 2011 19:13:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.spacesofplay.com/?p=625#comment-150</guid>
		<description>Sometimes I wonder to myself. What if the world is without an IPad today?

That being said. I absolutely love this comic!</description>
		<content:encoded><![CDATA[<p>Sometimes I wonder to myself. What if the world is without an IPad today?</p>
<p>That being said. I absolutely love this comic!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Touch Sensitive by Chris Ware by Halloween Jack</title>
		<link>http://www.spacesofplay.com/2011/09/touch-sensitive-by-chris-ware/comment-page-1/#comment-147</link>
		<dc:creator>Halloween Jack</dc:creator>
		<pubDate>Fri, 23 Sep 2011 19:26:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.spacesofplay.com/?p=625#comment-147</guid>
		<description>I&#039;m guessing that Ware wrote the above copy himself. This sounds great.</description>
		<content:encoded><![CDATA[<p>I&#8217;m guessing that Ware wrote the above copy himself. This sounds great.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Touch Sensitive by Chris Ware by Chazz</title>
		<link>http://www.spacesofplay.com/2011/09/touch-sensitive-by-chris-ware/comment-page-1/#comment-144</link>
		<dc:creator>Chazz</dc:creator>
		<pubDate>Wed, 21 Sep 2011 17:47:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.spacesofplay.com/?p=625#comment-144</guid>
		<description>iPad-only :-( 
Well I&#039;m a something of a cranky old luddite except for a DVD player and the internet, but I might have to look into getting one of these iPad things I guess.</description>
		<content:encoded><![CDATA[<p>iPad-only <img src='http://www.spacesofplay.com/wp-includes/images/smilies/icon_sad.gif' alt=':-(' class='wp-smiley' /><br />
Well I&#8217;m a something of a cranky old luddite except for a DVD player and the internet, but I might have to look into getting one of these iPad things I guess.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Touch Sensitive by Chris Ware by Chris Ware releases iPad-only comic via McSweeney&#039;s app &#124; TUAW - The Unofficial Apple Weblog</title>
		<link>http://www.spacesofplay.com/2011/09/touch-sensitive-by-chris-ware/comment-page-1/#comment-128</link>
		<dc:creator>Chris Ware releases iPad-only comic via McSweeney&#039;s app &#124; TUAW - The Unofficial Apple Weblog</dc:creator>
		<pubDate>Wed, 21 Sep 2011 02:04:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.spacesofplay.com/?p=625#comment-128</guid>
		<description>[...] with Spaces of Play, the studio behind the recent iOS game Spirits. The comic is called Touch Sensitive, and it&#039;s apparently 14 pages of art and animations by Ware, featuring his great style and [...]</description>
		<content:encoded><![CDATA[<p>[...] with Spaces of Play, the studio behind the recent iOS game Spirits. The comic is called Touch Sensitive, and it&#039;s apparently 14 pages of art and animations by Ware, featuring his great style and [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Wallpapers! by Marek Plichta</title>
		<link>http://www.spacesofplay.com/2010/10/wallpapers-spirits/comment-page-1/#comment-121</link>
		<dc:creator>Marek Plichta</dc:creator>
		<pubDate>Sat, 13 Aug 2011 08:22:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.spacesofplay.com/?p=403#comment-121</guid>
		<description>Hi Greg,

we are glad you enjoyed Spirits and played through the whole game! We are currently working on a Mac Version of Spirits and will consider additional Levels after that. Meanwhile, you could try to solve some of the levels with a perfect score to get some additional challenge if you haven&#039;t done so already.</description>
		<content:encoded><![CDATA[<p>Hi Greg,</p>
<p>we are glad you enjoyed Spirits and played through the whole game! We are currently working on a Mac Version of Spirits and will consider additional Levels after that. Meanwhile, you could try to solve some of the levels with a perfect score to get some additional challenge if you haven&#8217;t done so already.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Wallpapers! by Greg</title>
		<link>http://www.spacesofplay.com/2010/10/wallpapers-spirits/comment-page-1/#comment-120</link>
		<dc:creator>Greg</dc:creator>
		<pubDate>Sat, 13 Aug 2011 05:55:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.spacesofplay.com/?p=403#comment-120</guid>
		<description>Finished the game in few days.  Wonderful and relaxing.  Reminds of an old beloved DOS game.  Guys I want more!  Are you planning additional levels?</description>
		<content:encoded><![CDATA[<p>Finished the game in few days.  Wonderful and relaxing.  Reminds of an old beloved DOS game.  Guys I want more!  Are you planning additional levels?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Escaping the Winter by Andreas Zecher</title>
		<link>http://www.spacesofplay.com/2011/02/escaping-the-winter/comment-page-1/#comment-102</link>
		<dc:creator>Andreas Zecher</dc:creator>
		<pubDate>Mon, 21 Feb 2011 11:14:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.spacesofplay.com/?p=579#comment-102</guid>
		<description>@cipherz: I&#039;m glad to hear you like Spirits! We developed the game in ObjectiveC and C++ using XCode. For creating the levels, we built our own level editor, so that everyone in the team was able to contribute level ideas.</description>
		<content:encoded><![CDATA[<p>@cipherz: I&#8217;m glad to hear you like Spirits! We developed the game in ObjectiveC and C++ using XCode. For creating the levels, we built our own level editor, so that everyone in the team was able to contribute level ideas.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

